




⚓ Set sail on a legacy adventure that’s as unpredictable as your next move!
SeaFall by Plaid Hat Games is a 3-5 player, 90-120 minute legacy board game blending 4X exploration with evolving storylines. Players lead empires rediscovering seafaring tech, exploring islands, trading, and battling on the high seas. Praised for its deep strategic gameplay and high replay value, SeaFall crafts a unique narrative every time you play, making it a must-have for millennial professionals craving immersive, social, and intellectually stimulating game nights.











| ASIN | B01EYE2V04 |
| Assembly Required | No |
| Batteries | 3 AA batteries required. |
| Batteries Included? | No |
| Batteries Required? | No |
| Color | Multi Color |
| Customer Reviews | 4.3 4.3 out of 5 stars (516) |
| Date First Available | 3 May 2016 |
| Educational Objective(s) | Develop critical thinking, problem solving and strategic planning skills |
| Item model number | PH1300 |
| Language | English |
| Manufacturer recommended age | 6 years and up |
| Material Type(s) | Cardboard |
| Number of Game Players | 5 |
| Product Dimensions | 30.48 x 7.62 x 39.37 cm; 1.81 kg |
| Remote Control Included? | No |
G**D
Non game related stuff first - Delivery was prompt, package arrived in impeccable order, I've come to expect nothing less and wasn't disappointed. To the game - a flawed work of genius it may be but by god is it an engaging experience. If I were to be brutally honest this review should really be a four and a half stars rounded down to a four, but yet I can't bring myself to do that considering that my group is gearing up for another extended play of this beast at the weekend and I'm thoroughly looking forward to it. There are obvious flaws in this game, if you've watched/read any reviews by the professionals (SUSD or Dice Tower for example) you'll be well aware that there are fundamental flaws in this game that stop it being exceptional as a board game. Added to the mechanical flaws are the, at times, opaque rules that of course develop over the lifespan of the game which in turn adds more layers of opaqueness between the gamer and what they are actually meant to be doing. All I can say is - thank the lord for Rodney and 'Watch it played' otherwise my group would have never been able to get this game off the ground, it would have been D.O.A.. Even now, I'll admit, we're regularly arguing over specifics, the rule book is never far from someones grasp and google has been consulted on multiple occasions. To overcome problems like this it would take something exceptional, luckily for Seafall it has a trick up it's sleeve. The trick is a simple but beautiful fact, it's the fact that this isn't a game with legacy tacked on to add flavour to any replay - it's a game which holds legacy at it's core. Our play through has seen the rise and fall of nations and unexpected swift victories, players repeatedly falling foul of luck but grinding out a result, decisions of the past coming back to haunt people, terrible name choices, diplomatic ship sinking, people wanting to come second rather than win (for a respite from the suffering that can bring), incredibly hilarious name choices that never get old etc. etc. All I can say for this is that it adds up to one of the most enjoyable experiences I've ever had with a group of friends. Not one person at the table remains focused on the flaws for long, everyone is excited to come back to see where we end up next. Maybe it's just the group I've played with or maybe I'm missing something I should be more annoyed about but overall I can see no reason why you shouldn't give Seafall a try. You might hate it, in which case come back and give it two stars and mark my review as unhelpful - but you might love it, in which case you'll be like me looking forward to another lost Saturday uncovering yet another wood producing site and coaxing the locals into giving you free goodies. I've enjoyed it, maybe it's Marmite or maybe I like the taste of garbage. There is really only one way for you to find out.
B**N
This game is amazing, Pro's - engaging game that develops as you play, each session is unique (6 sessions in so far) game is well balanced session to session and gives bonuses to the players that are behind to give them a chance to catch up. Neg - can only be played through once, has to be a consistent group of players and the addition of new rules almost every session can be a little tedious. Some rules are a little confusingly written in some aspects, Youtube assistance quickly clears this up. If this suits your group its amazing. easily the best legacy game we've played to date. far more enjoyment then Gloom/Frosthaven for us.
D**K
Juego que entra dentro del formato "Legacy" que personalmente no me gusta nada, ya que no soy muy partidario de que un juego solo lo puedas pasártelo una vez. Quitando esto y que por el precio al que salió, unos 70 euros, nunca me lo hubiera comprado. Por menos de 30 euros si que merece la pena comprarlo y probar este tipo de juegos. Entretenido y te engancha la sensación de ir descubriendo cosas nuevas y abrir uno de esos seis cofres secretos de los que no sabes el contenido. Los componentes espectaculares, por 25 euros que me costó, todo un regalo. Si sigue a un precio parecido no lo dudes y pruébalo.
R**N
Muy entretenido, genial para pasar un buen rato con los amigos, retador e interesante
G**E
Was nervous at first because obviously a lot is unknown about the game and the reviews are hit or miss. Pretty new to legacy games and engine building games but this one suits us well. About 4 rounds in and can’t wait to keep playing more and learning more about the game. Super fun. Great deal
Trustpilot
5 days ago
2 months ago