





🔥 Roll the dice, risk it all, and become the ultimate Dragon Slayer! 🐉
Dragon Slayer is a fast-paced, press-your-luck dice game featuring 12 custom dice and 6 challenge tokens. Designed for 2-6 players, it offers quick 10-15 minute rounds where players battle dragons by rolling unique dice sets with indented symbols for durability. The game’s strategic challenge system adds depth and replayability, making it a perfect social game for millennials seeking engaging, quick, and thematic entertainment.
| ASIN | B00KV1DYO2 |
| Are Batteries Required | No |
| Best Sellers Rank | #371,848 in Toys & Games ( See Top 100 in Toys & Games ) #10,350 in Board Games (Toys & Games) |
| Brand Name | Indie Boards and Cards |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts |
| Customer Package Type | FFP |
| Customer Reviews | 4.0 out of 5 stars 123 Reviews |
| Edition | Classic Edition |
| Genre | Family |
| Global Trade Identification Number | 00804551093753 |
| Is Assembly Required | No |
| Item Height | 0.79 inches |
| Item Weight | 0.01 Kilograms |
| Manufacturer | Publisher Services Inc (PSI) |
| Manufacturer Maximum Age (MONTHS) | 180.0 |
| Manufacturer Minimum Age (MONTHS) | 156.0 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Cardstock |
| Number of Items | 1 |
| Theme | Dragon |
| UPC | 772223724789 804551093760 804551093753 |
A**R
What I got was a simple and easy game along the lines of Zombie Dice that is ...
I honestly bought this just because it was under $10, I really did not need any more games in my house. What I got was a simple and easy game along the lines of Zombie Dice that is a solid and fun game. The game get more interesting the more players you add as there is a forced challenge/bet element to the game that does not really come out well in a 2 player game, but add just one more and it really changes the game. Play time is quick, our two player games lasted less than 10min and turns do not long so adding more players would not really add much time. Since it is a luck of the dice sort of game it is endlessly re-playable. While I would not play this game with my 3 year old, I am betting it would be good for 5 years and up.
R**O
Great Little Game
Dragon Slayer is great little game for a great price. My brother and I have lots of fun with this one. It's not hard, and it doesn't have a ton of depth, but then again, what dice game does, right? It's very easy to learn, and a typical game plays in about 10-15 minutes. That's part of the fun - you can play again and again! We got in 4 games last night in just over an hour. Dragon Slayer has a few unique mechanics, as far as dice games go. The challenge system allows you to (once per game) possibly score extra points on your opponents turn, and possibly sabotage that turn as well. The die symbol system is very nicely done, too. The mechanics will be discussed below. 12 dice come with the game, along with 6 challenge tokens and instructions. The dice are as follows: 3 blue dragon dice, 3 green dragon dice, 3 red dragon dice, and 3 attack dice. All 3 dice in each of its own category are exactly the same, though all 4 categories are different. Dragon dice come with a head, body, and tail on separate of the 3 dice. Each dragon die has 4 sides for the dragon part, and 2 sides in some combination of Mountain(s) and/or Fire Breath(s). Dragon body part is good, Mountain is neutral (roll again), and Fire Breath is bad (lose one attack die unless a Shield is rolled on the attack dice). The attack dice consist of 3 axes (needed to slay dragon with all 3 body parts), 2 Shields, and 1 Fire Breath. It is possible to lose to a blue dragon (2 Mountains, no Breaths), though very unlikely. The green is slightly harder (1 Mountain, 1 Breath), and the red is the hardest (no Mountains, 2 Breaths per die). So a typical turn looks like this: you select which dragon you will fight, grab the 3 dice along with the attack dice, and roll away, hoping not to get Fire Breaths. If you do, you need a shield to cancel the effect, otherwise you lose one attack die that turn for any undefended Breath attacks. (Your turn is over should you lose all attack dice before stopping). You need the 3 dragon parts along with at least one axe to slay the dragon and proceed to another dragon, if you choose to. Each dragon gives you a certain number of points (blue 2, green 4, red 6). If not, you can end your turn, add up your points, and total them with any previous points. If someone challenges your turn, they cash in their one and only challenge chip, and you decide whether to keep rolling (accept the challenge), or half your points and opponent gets 5 automatically (wimp out). If you choose to keep rolling and succeed, any dragon slayed after the challenge is worth double points. If you fail, you get 0 for that turn (just like normally), and the challenging opponent still gets the 5 points. The game ends when someone reaches 40 points, and each player has had their fair turn. Hope this helps explain a little. The game is very fun, great little filler, and totally worth 10 bucks. One more point: the dice are great quality, with each dragon slightly different in looks, and ALL dice having indented symbols for longevity. Way to go creators :) PS - We sit at the table encouraging the dice by chanting, "...breath, Breath, BREATH!" (etc.) while pumping fists up and down during the other player's turn...good stuff!!!
J**E
Good, but could be better with solo rules and scoring tokens...
First the pros: - small package - quick game sessions - almost entirely based on luck (so your brain isn't taxed after playing) - inexpensive - dice are etched and are of high quality - quick set up Then cons: - no solo rules (but they can be created easily) - no tokens for score tracking (this is remedied by using colored beads from a craft store) - could easily be replaced by regular 6 sided dice, thus not requiring purchasing the game at all I have only played this game solo, and I do recommend it for anyone who is in the mood to chuck some dice, and have fun during their short lunch break. Add 1 star when you create solo rules and obtain tokens for score keeping.
L**A
Easy and fun
I had originally got this game in a mystery crate, however my daughter left it at school during a last day of school party. We enjoy the game so much we bought it again. Since it has no numbers it is easy visually for young players. The rules are very simple and you can make the game as risky as you want depending on how you play.
C**K
Fun, quick game of pushing your luck
Yes, its just a game of rolling dice. Yes, its 90% luck. The fun comes from choosing which "dragon" to slay and how far to push your luck. As soon as you want to stop, an opponent can force you to keep going. This all leads to fun tension and trying to time when to mess with the other guy. Games are quick (10 minutes with 4 players) and enjoyable. Kids are happy to put in on the table any time.
N**.
Travel wish come true.
This is a super fun game for kids and adults. Very easy to play, fast games, very small box and easy rules. Perfect for travel!
K**.
Not A Fan of Exclusive Items in Different Versions
I hold no respect for a company or individual that creates. a game (board, dice, TCG, or even video games) that lock a version behind an exclusive version. THE GAME Is entertaining to play & watch (YouTube; why i bought it). Could it be improved? Yes. I can even see spin-offs (Troll Slayer) or a variation (Knight Slayer; be the dragon instead of the knight/soldier). EXCLUSIVE VERSION Apparently a Kickstarter version with extra stuff. As i stated i despise exclusive items, missions, etc for any kind of game. Such thngs is disgusting for a creator to do just for money sake. SHOULD YOU GET? As I stated it is entertaining & has potential. So if exclusive items being missed isn't an issue than go ahead & try it. It was pretty cheap ($13 USD).
A**E
A press your luck style game that's comparable to Zombie Dice, but better.
This is a great little push your luck style dice game. Great theme. Nice quality dice. Nice game mechanics. For those who play Zombie Dice and want to try something different, this is a must have. Like Zombie Dice, the quality of these custom dice are fantastic. In fact these dice are better! The artwork used for each dragon set is unique. A nice touch. Each dragon consists of 3 dice. A head, the wings, and tail. As my son and I play, he likes to line up the dice as he slays each dragon. We even use the terminology for finding where the dragon hunts, where it soars, and where it lives. The theme fits the game well. At the end of each turn, the opponent has the option to challenge your score. If you deny the challenge, you only get half your points. Much more fun to taunt your opponent when the stakes mean something. If you accept the challenge, you can potentially double your score. However, if you don't succeed in killing one more dragon, then you loose everything and your opponent will score 5 points for your failure. The dynamics of this challenge system influence your risk assessment a lot during the game. Best not to leave the red dragon as the last to kill because your chance of failure is much higher. If the blue dragon, the easiest to kill, is left for last, then it puts a tough decision on your opponent. Do they dare challenge you and offer the chance to double your score? Even if you only had one slayer die left, that's a big chance to take. Plus, if you accept and win the challenge, you have the risky option to keep fighting more dragons because once you accept and win a challenge, each additional dragon killed is double points. The decision process and probability calculations are not so easy. The design of the game is really nice. The detail of each glyph used on the dice is etched and not painted on. Very easy to read and understand. The distribution of probabilities on each die is interesting. It's nice that for each dragon, there's one head die, one wing die, and one tail die. That way as you hunt a dragon you don't get frustrated by rolling multiples of the same body part. The only part of the game that feels wonky is the attack resolution phase. After a roll, you must perform the attack resolution first. If you lose any dice, you must remove them from your pool at that time. The rules were not clear if your roll ended when you took damage (ie: lost a die). My interpretation is that you may use any remaining dice in that roll to continue the hunt or slay the dragon. It's also odd that fire breath is one of the glyphs on the slayer dice. Visually, it's odd to view a dragon attack as coming from one of your slayer dice. Perhaps they could have used a different glyph, such as a broken sword, it imply damage. Not really a complaint, just a nuance on game mechanics and consistent theme. Overall, I love the distribution of probabilities on each die. Really, great design for the whole game. In comparing Dragon Slayer to Zombie Dice, I want to say BOTH are fantastic games. If you have one, I would say it's definitely worth getting the other. Although I compare both games, both are very different in how they are played. Both are a press your luck mechanic, but Dragon Slayer allows for more decision making during your turn. It also involves all the players. In Zombie Dice, it's really just you against the dice and how far you wish to press your luck. In Dragon Slayer, it's you against the other players. In Zombie Dice, you perform a blind draw of 3 dice for each roll. In Dragon Slayer, you roll your slayer dice in addition to the dragon your hunting. If I had to choose between the two, it would depend on how much I wanted to think. Zombie Dice truly lives up to it's name. It's a brainless press your luck mechanic. Dragon Slayer is just as easy a game to play, but your though process in regards to risk management tends to run a little deeper. Overall, I absolutely love this fresh take on a quick little push your luck style dice game. Very simple rules, gorgeous dice, and great theme.
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